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Setup for 2 Player a Game of Quest for El Dorado

Originally generated on 5/20/2023 10:04:52 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=84ba9ae9e1054ec19990f540d451a989

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Player Setup

Player Color Starting Spots
Red 1 & 3 (Starting player)
White 2 & 4
Generate and render a Moderate map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 10 tiles + 24 cave tokens in stacks of 4
Map Traverse Score: 492
Difficulty: Difficult
Map Difficulty Score: 206.4

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
B Player 1 - Red Player 2 - White Player 3 - Red Player 4 - White Player Number G D I F Q N L P Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - B 120° (2x) 37 37 27 4 0 1 4 1 0 0 0 0 0
2 Hex Map - G 0° (0x) 69 37 17 0 3 1 13 1 2 0 0 0 0
3 Hex Map - D 180° (3x) 68 37 19 11 3 1 3 0 0 0 0 0 0
4 Hex Map - I 0° (0x) 79 37 17 6 5 1 6 1 1 0 0 0 0
5 Hex Map - F 300° (5x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - Q 240° (4x) 26 16 7 3 0 0 3 0 3 0 0 0 0
7 Hex Map - N 0° (0x) 49 37 18 9 0 0 10 0 0 0 0 0 0
8 Hex Map - L 180° (3x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 16 Space Strip - P 120° (2x) 26 16 2 12 0 0 0 0 2 0 0 0 0
10 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 492 294 148
50%
56
19%
16
5%
6
2%
44
15%
8
3%
16
5%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - B (0, 0) 120° (2x) 60° 37.0
2 Hex Map - G (501, 233) 0° (0x) 120° 69.0
3 Hex Map - D (911, -157) 180° (3x) 60° 68.0
4 Hex Map - I (1366, 154) 0° (0x) 60° 79.0
5 Hex Map - F (1867, 387) 300° (5x) 60° 69.0
6 16 Space Strip - Q (2255, 502) 240° (4x) 60° 26.0
7 Hex Map - N (2604, 693) 0° (0x) 60° 49.0
8 Hex Map - L (3059, 1004) 180° (3x) 120° 69.0
9 16 Space Strip - P (3489, 966) 120° (2x) 90° 26.0
10 Ending - Jungle (3749, 1086) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 B → G Starting - B 60° Hex Map - G 240° 5 6
2 G → D Hex Map - G 120° Hex Map - D 300° 5 7
3 D → I Hex Map - D 60° Hex Map - I 240° 7 12
4 I → F Hex Map - I 60° Hex Map - F 240° 5 7
5 F → Q Hex Map - F 60° 16 Space Strip - Q 240° 7 12
6 Q → N 16 Space Strip - Q 60° Hex Map - N 240° 8 12
7 N → L Hex Map - N 60° Hex Map - L 240° 7 12
8 L → P Hex Map - L 120° 16 Space Strip - P 300° 5 11
9 P → Jungle 16 Space Strip - P 90° Ending - Jungle 300° 3 11