Show QR Code with a link to this game setup

Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/26/2024 5:27:17 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=ae56d1657a3248b3958d3ed1725ec7d3

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
White 2
Blue 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 9 tiles + 4 blockades + 24 cave tokens in stacks of 4
Map Traverse Score: 457
Difficulty: Moderate
Map Difficulty Score: 154.2

13 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 6 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  Cave  
A Player 1 - Yellow Player 2 - White Player 3 - Blue Player Number C Water Blockade 4 F Jungle Blockade 1 R O L G Sand Blockade 2 M Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 300° (5x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - C 120° (2x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - F 240° (4x) 69 37 12 8 3 1 3 2 8 0 0 0 0
6 16 Space Strip - R 0° (0x) 33 16 6 0 3 0 6 1 0 0 0 0 0
7 16 Space Strip - O 180° (3x) 38 16 3 2 3 0 4 0 4 0 0 0 0
8 Hex Map - L 300° (5x) 69 37 26 3 2 1 2 3 0 0 0 0 0
9 Blockade - Sand Blockade 2 240° (4x) 1 1 0 0 0 0 1 0 0 0 0 0 0
10 Hex Map - G 240° (4x) 69 37 17 0 3 1 13 1 2 0 0 0 0
11 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
12 Hex Map - M 60° (1x) 91 37 18 4 8 1 2 1 3 0 0 0 0
13 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 457 261 115
44%
36
14%
23
9%
6
2%
45
17%
9
3%
27
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Water Blockade 4 (341, -415) 300° (5x) on top -
3 Hex Map - C (456, -312) 120° (2x) 120° 41.0
4 Blockade - Jungle Blockade 1 (843, -649) 300° (5x) on top -
5 Hex Map - F (958, -546) 240° (4x) 180° 69.0
6 16 Space Strip - R (1048, -936) 0° (0x) 180° 33.0
7 16 Space Strip - O (1003, -1171) 180° (3x) 120° 38.0
8 Hex Map - L (1504, -1327) 300° (5x) 60° 69.0
9 Blockade - Sand Blockade 2 (1895, -1477) 240° (4x) on top -
10 Hex Map - G (2005, -1094) 240° (4x) 60° 69.0
11 Blockade - Rubble Blockade 6 (2396, -1244) 240° (4x) on top -
12 Hex Map - M (2506, -861) 60° (1x) 30° 91.0
13 Ending - Water (2691, -539) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 7 8
2 C → F Hex Map - C 120° Hex Map - F 300° 7 8
3 F → R Hex Map - F 180° 16 Space Strip - R 5 8
4 R → O 16 Space Strip - R 180° 16 Space Strip - O 7 10
5 O → L 16 Space Strip - O 120° Hex Map - L 300° 4 6
6 L → G Hex Map - L 60° Hex Map - G 240° 5 7
7 G → M Hex Map - G 60° Hex Map - M 240° 7 8
8 M → Water Hex Map - M 30° Ending - Water 240° 3 6


Generated with v5.3.22