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Setup for 3 Player a Game of Quest for El Dorado

Generated on 4/26/2024 5:40:08 AM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=d9cbc0268c9a49c9bb4c3e129b6141e4

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Player Setup

Player Color Starting Spot
Blue 1 (Starting player)
White 2
Yellow 3
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 16 cave tokens in stacks of 4
Map Traverse Score: 327
Difficulty: Easy
Map Difficulty Score: 85.9

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 4 Cave Spaces on the map:
Cave  Cave  Cave  Cave  
A Player 1 - Blue Player 2 - White Player 3 - Yellow Player Number J Water Blockade 4 M Jungle Blockade 1 F Rubble Blockade 3 K Rubble Blockade 6 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 0° (0x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
3 Hex Map - J 60° (1x) 58 37 6 9 1 1 10 1 9 0 0 0 0
4 Blockade - Jungle Blockade 1 240° (4x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - M 240° (4x) 91 37 18 4 8 1 2 1 3 0 0 0 0
6 Blockade - Rubble Blockade 3 240° (4x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - F 60° (1x) 69 37 12 8 3 1 3 2 8 0 0 0 0
8 Blockade - Rubble Blockade 6 240° (4x) 2 1 0 0 0 0 0 0 1 0 0 0 0
9 Hex Map - K 60° (1x) 62 37 33 1 0 0 1 2 0 0 0 0 0
10 Ending - Water 90° (2x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 327 192 96
50%
29
15%
13
7%
4
2%
21
11%
7
4%
22
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 0° (0x) 60° 42.0
2 Blockade - Water Blockade 4 (345, -72) 240° (4x) on top -
3 Hex Map - J (455, 311) 60° (1x) 60° 58.0
4 Blockade - Jungle Blockade 1 (800, 239) 240° (4x) on top -
5 Hex Map - M (910, 622) 240° (4x) 60° 91.0
6 Blockade - Rubble Blockade 3 (1301, 472) 240° (4x) on top -
7 Hex Map - F (1411, 855) 60° (1x) 60° 69.0
8 Blockade - Rubble Blockade 6 (1756, 783) 240° (4x) on top -
9 Hex Map - K (1866, 1166) 60° (1x) 90° 62.0
10 Ending - Water (2236, 1166) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → J Starting - A 60° Hex Map - J 240° 7 9
2 J → M Hex Map - J 60° Hex Map - M 240° 7 8
3 M → F Hex Map - M 60° Hex Map - F 240° 7 10
4 F → K Hex Map - F 60° Hex Map - K 240° 3 6
5 K → Water Hex Map - K 90° Ending - Water 300° 3 8


Generated with v5.3.22