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Setup for 3 Player a Game of Quest for El Dorado

Generated on 5/8/2024 5:05:38 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=dd10c1b5229c48ec9a184ca5dfc2ac42

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Player Setup

Player Color Starting Spot
Red 1 (Starting player)
White 2
Blue 3
Generate and render a Easy map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 7 tiles
Map Traverse Score: 404
Difficulty: Easy
Map Difficulty Score: 113.6

7 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
A Player 1 - Red Player 2 - White Player 3 - Blue Player Number M G F L J Jungle

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 43 37 26 3 1 1 5 1 0 0 0 0 0
2 Hex Map - M 0° (0x) 92 37 18 4 8 1 2 1 3 0 0 0 0
3 Hex Map - G 0° (0x) 70 37 17 0 3 1 13 1 2 0 0 0 0
4 Hex Map - F 180° (3x) 70 37 12 8 3 1 3 2 8 0 0 0 0
5 Hex Map - L 180° (3x) 70 37 26 3 2 1 2 3 0 0 0 0 0
6 Hex Map - J 60° (1x) 59 37 6 9 1 1 10 1 9 0 0 0 0
7 Ending - Jungle 90° (2x) 0 3 3 0 0 0 0 0 0 0 0 0 0
TOTALS: 404 225 108
48%
27
12%
18
8%
6
3%
35
16%
9
4%
22
10%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 43.0
2 Hex Map - M (502, -234) 0° (0x) 120° 92.0
3 Hex Map - G (958, -546) 0° (0x) 120° 70.0
4 Hex Map - F (1460, -780) 180° (3x) 120° 70.0
5 Hex Map - L (1916, -1092) 180° (3x) 120° 70.0
6 Hex Map - J (2418, -1326) 60° (1x) 90° 59.0
7 Ending - Jungle (2788, -1326) 90° (2x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → M Starting - A 120° Hex Map - M 300° 5 6
2 M → G Hex Map - M 120° Hex Map - G 300° 5 6
3 G → F Hex Map - G 120° Hex Map - F 300° 7 10
4 F → L Hex Map - F 120° Hex Map - L 300° 5 8
5 L → J Hex Map - L 120° Hex Map - J 300° 7 10
6 J → Jungle Hex Map - J 90° Ending - Jungle 300° 3 7


Generated with v6.1.15