Show QR Code with a link to this game setup

Setup for 4 Player a Game of Quest for El Dorado

Generated on 4/26/2024 4:26:48 PM EST
A direct link to this setup is https://www.BoardgameHelpers.com/QuestforElDorado/LoadGame.aspx?id=df451ad9653746b6b5d13a05b31b624c

Like BoardGameHelpers.com? Maybe buy me a coffee or buy the microbadge Board Game Helpers Fan on BGG.

Login to save this setup to My Games

Player Setup

Player Color Starting Spot
Yellow 1 (Starting player)
Red 2
White 3
Blue 4
Generate and render a map.

Map Name: Generated map

Source Name: Map Generator
Is Valid: Yes
Number of Tiles: 6 tiles + 4 blockades + 20 cave tokens in stacks of 4
Map Traverse Score: 305
Difficulty: Easy
Map Difficulty Score: 91.2

10 Tiles Needed: (note, this is NOT the map order)
Map stats are listed below the map.
Stack 4 Cave Tokens on each of the 5 Cave Spaces on the map:
Cave  Cave  Cave  Cave  Cave  
A Player 1 - Yellow Player 2 - Red Player 3 - White Player 4 - Blue Player Number C Jungle Blockade 5 I Jungle Blockade 1 G Rubble Blockade 3 F Water Blockade 4 Water

Terrain Report

# Tile Name Rotation Traverse
Score
Number of
Spaces
Jungle
Spaces
Water
Spaces
Mountain
Spaces
Mountain w/ Cave
Spaces
Sand
Spaces
Base Camp
Spaces
Rubble
Spaces
Demon
Spaces
Demon w/ Tunnel
Spaces
Swamp
Spaces
Skulls
1 Starting - A 60° (1x) 42 37 26 3 1 1 5 1 0 0 0 0 0
2 Blockade - Jungle Blockade 5 300° (5x) 2 1 1 0 0 0 0 0 0 0 0 0 0
3 Hex Map - C 240° (4x) 41 37 6 12 0 1 9 0 9 0 0 0 0
4 Blockade - Jungle Blockade 1 300° (5x) 1 1 1 0 0 0 0 0 0 0 0 0 0
5 Hex Map - I 240° (4x) 79 37 17 6 5 1 6 1 1 0 0 0 0
6 Blockade - Rubble Blockade 3 180° (3x) 1 1 0 0 0 0 0 0 1 0 0 0 0
7 Hex Map - G 60° (1x) 69 37 17 0 3 1 13 1 2 0 0 0 0
8 Blockade - Water Blockade 4 240° (4x) 1 1 0 1 0 0 0 0 0 0 0 0 0
9 Hex Map - F 0° (0x) 69 37 12 8 3 1 3 2 8 0 0 0 0
10 Ending - Water 30° (1x) 0 3 0 3 0 0 0 0 0 0 0 0 0
TOTALS: 305 192 80
42%
33
17%
12
6%
5
3%
36
19%
5
3%
21
11%
0
0%
0
0%
0
0%
0
0%

Map Tile Report

# Tile Name Center
(start)
Rotation Rotated Tile
Connn. Angle
to Next
Tile
Traverse
Score
1 Starting - A (0, 0) 60° (1x) 120° 42.0
2 Blockade - Jungle Blockade 5 (295, -493) 300° (5x) on top -
3 Hex Map - C (410, -390) 240° (4x) 120° 41.0
4 Blockade - Jungle Blockade 1 (843, -649) 300° (5x) on top -
5 Hex Map - I (958, -546) 240° (4x) 79.0
6 Blockade - Rubble Blockade 3 (1228, -528) 180° (3x) on top -
7 Hex Map - G (1096, -3) 60° (1x) 60° 69.0
8 Blockade - Water Blockade 4 (1395, 3) 240° (4x) on top -
9 Hex Map - F (1505, 386) 0° (0x) 30° 69.0
10 Ending - Water (1690, 708) 30° (1x) - -

Connection Report

# Info From Tile Name From
Rotated Tile
Conn. Angle
To Tile Name To
Rotated Tile
Conn. Angle
Travel
Connections
Total
Levels
1 A → C Starting - A 120° Hex Map - C 300° 5 6
2 C → I Hex Map - C 120° Hex Map - I 300° 5 6
3 I → G Hex Map - I Hex Map - G 180° 5 6
4 G → F Hex Map - G 60° Hex Map - F 240° 5 6
5 F → Water Hex Map - F 30° Ending - Water 240° 2 4


Generated with v6.1.5