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Setup for 5-Player a Game of Food Chain Magnate

Generated on 8/5/2026 1:57:58 PM EST
A direct link to this setup is /FoodChainMagnate/LoadGame.aspx?id=a720f79d78c54003ac0b48deba16b9c8

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Selected Expansion Modules

none

Player Setup

Turn Tracker
Santa Maria Pizza
Last to place
1st restaurant
Fried Geese & Donkey Xango Blues Bar Golden Duck Diner Gluttony Inc. Burgers
First to place
1st restaurant

Other Setup

Map (Balanced)

Click here to view Map Tile Lettering Key

Tile T rotated clockwise twice (180 degrees) Tile K not rotated Tile R rotated clockwise three times (270 degrees) Tile J rotated clockwise once (90 degrees) Tile D rotated clockwise three times (270 degrees)
Tile Q rotated clockwise three times (270 degrees) Tile B rotated clockwise twice (180 degrees) Tile L not rotated Tile E not rotated Tile P rotated clockwise twice (180 degrees)
Tile A rotated clockwise twice (180 degrees) Tile O rotated clockwise once (90 degrees) Tile M rotated clockwise once (90 degrees) Tile I rotated clockwise twice (180 degrees) Tile N rotated clockwise once (90 degrees)
Tile G rotated clockwise three times (270 degrees) Tile F rotated clockwise twice (180 degrees) Tile C rotated clockwise twice (180 degrees) Tile H rotated clockwise twice (180 degrees) Tile S rotated clockwise twice (180 degrees)

Map Stats

Map Option = Balanced
Balance Issues = Not enough large neighborhoods. Not enough empty space in neighborhoods.
Total Number of Tiles = 20
Total Number of Starting Houses = 11
Total Number of Beer Spots = 5
Total Number of Soda Spots = 4
Total Number of Lemonade Spots = 4
Total Number of Drink Spots = 13
Number of independent path systems = 2
Number of independent neighborhoods = 20
Tiles Used = A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T


Generated with v11.2.7