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Setup for 5-Player a Game of Food Chain Magnate

Generated on 6/24/2026 8:34:55 AM EST
A direct link to this setup is /FoodChainMagnate/LoadGame.aspx?id=a7fbc1148e524736a296741aca97c790

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Selected Expansion Modules

none

Player Setup

Turn Tracker
Golden Duck Diner
Last to place
1st restaurant
Fried Geese & Donkey Gluttony Inc. Burgers Santa Maria Pizza Xango Blues Bar
First to place
1st restaurant

Other Setup

Map (Balanced)

Click here to view Map Tile Lettering Key

Tile D rotated clockwise twice (180 degrees) Tile I not rotated Tile J not rotated Tile S not rotated Tile N rotated clockwise three times (270 degrees)
Tile F rotated clockwise three times (270 degrees) Tile B rotated clockwise once (90 degrees) Tile L rotated clockwise three times (270 degrees) Tile H rotated clockwise twice (180 degrees) Tile E rotated clockwise once (90 degrees)
Tile P rotated clockwise three times (270 degrees) Tile G rotated clockwise once (90 degrees) Tile M rotated clockwise three times (270 degrees) Tile R rotated clockwise three times (270 degrees) Tile C rotated clockwise twice (180 degrees)
Tile Q not rotated Tile K rotated clockwise twice (180 degrees) Tile A rotated clockwise twice (180 degrees) Tile T rotated clockwise once (90 degrees) Tile O rotated clockwise three times (270 degrees)

Map Stats

Map Option = Balanced
Balance Issues = Not enough large path systems. Not enough large neighborhoods. Not enough empty space in neighborhoods.
Total Number of Tiles = 20
Total Number of Starting Houses = 11
Total Number of Beer Spots = 5
Total Number of Soda Spots = 4
Total Number of Lemonade Spots = 4
Total Number of Drink Spots = 13
Number of independent path systems = 2
Number of independent neighborhoods = 19
Tiles Used = A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T


Generated with v11.2.7