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Setup for 5 Player a Game of Food Chain Magnate

Originally generated on 25.02.2024 08:52:13 EST
A direct link to this setup is /FoodChainMagnate/LoadGame.aspx?id=c9104f9fae644c1d8a0274d43288bd25

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Selected Expansion Modules

none

Player Setup

Turn Tracker
Golden Duck Diner
Last to place
1st restaurant
Xango Blues Bar Gluttony Inc. Burgers Santa Maria Pizza Fried Geese & Donkey
First to place
1st restaurant

Other Setup

Map (Balanced)

Click here to view Map Tile Lettering Key

Tile E rotated clockwise three times (270 degrees) Tile G not rotated Tile A rotated clockwise twice (180 degrees) Tile F not rotated Tile R rotated clockwise twice (180 degrees)
Tile Q rotated clockwise three times (270 degrees) Tile H rotated clockwise twice (180 degrees) Tile L not rotated Tile J rotated clockwise three times (270 degrees) Tile S not rotated
Tile P rotated clockwise three times (270 degrees) Tile K rotated clockwise three times (270 degrees) Tile M rotated clockwise twice (180 degrees) Tile N rotated clockwise twice (180 degrees) Tile O rotated clockwise three times (270 degrees)
Tile B rotated clockwise twice (180 degrees) Tile D rotated clockwise twice (180 degrees) Tile I rotated clockwise twice (180 degrees) Tile T rotated clockwise three times (270 degrees) Tile C rotated clockwise once (90 degrees)

Map Stats

Map Option = Balanced
Balance Issues = Not enough large neighborhoods. Not enough empty space in neighborhoods.
Total Number of Tiles = 20
Total Number of Starting Houses = 11
Total Number of Beer Spots = 5
Total Number of Soda Spots = 4
Total Number of Lemonade Spots = 4
Total Number of Drink Spots = 13
Number of independent path systems = 3
Number of independent neighborhoods = 20
Tiles Used = A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T


Generated with v4.10.10