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Setup for 5-Player a Game of Food Chain Magnate

Generated on 6/4/2026 11:24:26 AM EST
A direct link to this setup is /FoodChainMagnate/LoadGame.aspx?id=e19da661d4454e5e82c5eed9d2ceb600

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Selected Expansion Modules

none

Player Setup

Turn Tracker
Golden Duck Diner
Last to place
1st restaurant
Fried Geese & Donkey Xango Blues Bar Gluttony Inc. Burgers Santa Maria Pizza
First to place
1st restaurant

Other Setup

Map (Balanced)

Click here to view Map Tile Lettering Key

Tile O rotated clockwise once (90 degrees) Tile S rotated clockwise three times (270 degrees) Tile Q not rotated Tile J not rotated Tile T rotated clockwise twice (180 degrees)
Tile N rotated clockwise three times (270 degrees) Tile H rotated clockwise three times (270 degrees) Tile L rotated clockwise once (90 degrees) Tile G rotated clockwise once (90 degrees) Tile I rotated clockwise once (90 degrees)
Tile E not rotated Tile C rotated clockwise three times (270 degrees) Tile M rotated clockwise three times (270 degrees) Tile R rotated clockwise twice (180 degrees) Tile D rotated clockwise once (90 degrees)
Tile A rotated clockwise once (90 degrees) Tile P rotated clockwise once (90 degrees) Tile F rotated clockwise twice (180 degrees) Tile B rotated clockwise twice (180 degrees) Tile K rotated clockwise three times (270 degrees)

Map Stats

Map Option = Balanced
Balance Issues = Not enough large neighborhoods. Not enough empty space in neighborhoods.
Total Number of Tiles = 20
Total Number of Starting Houses = 11
Total Number of Beer Spots = 5
Total Number of Soda Spots = 4
Total Number of Lemonade Spots = 4
Total Number of Drink Spots = 13
Number of independent path systems = 1
Number of independent neighborhoods = 20
Tiles Used = A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T


Generated with v11.2.7