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Setup for 5-Player a Game of Food Chain Magnate

Generated on 8/5/2026 1:56:09 PM EST
A direct link to this setup is /FoodChainMagnate/LoadGame.aspx?id=f6d03bca61514423b6fe7bf2baf0cb41

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Selected Expansion Modules

none

Player Setup

Turn Tracker
Golden Duck Diner
Last to place
1st restaurant
Fried Geese & Donkey Xango Blues Bar Santa Maria Pizza Gluttony Inc. Burgers
First to place
1st restaurant

Other Setup

Map (Balanced)

Click here to view Map Tile Lettering Key

Tile K rotated clockwise twice (180 degrees) Tile A rotated clockwise twice (180 degrees) Tile Q not rotated Tile D not rotated Tile H rotated clockwise twice (180 degrees)
Tile P rotated clockwise twice (180 degrees) Tile J rotated clockwise once (90 degrees) Tile L not rotated Tile F rotated clockwise once (90 degrees) Tile N rotated clockwise once (90 degrees)
Tile T not rotated Tile O rotated clockwise twice (180 degrees) Tile M rotated clockwise once (90 degrees) Tile B rotated clockwise twice (180 degrees) Tile E rotated clockwise three times (270 degrees)
Tile I not rotated Tile G rotated clockwise twice (180 degrees) Tile C rotated clockwise once (90 degrees) Tile S rotated clockwise three times (270 degrees) Tile R not rotated

Map Stats

Map Option = Balanced
Balance Issues = Not enough large path systems. Not enough large neighborhoods. Not enough empty space in neighborhoods.
Total Number of Tiles = 20
Total Number of Starting Houses = 11
Total Number of Beer Spots = 5
Total Number of Soda Spots = 4
Total Number of Lemonade Spots = 4
Total Number of Drink Spots = 13
Number of independent path systems = 1
Number of independent neighborhoods = 22
Tiles Used = A, B, C, D, E, F, G, H, I, J, K, L, M, N, O, P, Q, R, S, T


Generated with v11.2.7